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fable5-mode
Fable 5-grade work discipline for any Claude model — a Claude Code skill + guard hooks (plan gate, model ceiling, per-task enforcement) that make Opus 4.8 or…
git clone https://github.com/cozytab/fable5-mode
fable-mode
English | 简体中文
A work-discipline protocol that makes Opus 4.8 (or any non-frontier model) operate at Fable-5-grade quality.
fable-mode is a Claude Code skill plus a set of guard hooks. Its premise:
output quality = model capability × work discipline
Quickstart
# 1. Install the skill (honors CLAUDE_CONFIG_DIR; falls back to ~/.claude)
git clone https://github.com/cozytab/fable5-mode \
"${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode"
# 2. (optional) register the enforcement hooks — merges into your settings.json,
# resolves its own path, idempotent:
bash "${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode/install.sh"
# 3. In Claude Code, just ask for it — in any language:
"use fable mode" · "用 fable 模式" · "do this rigorously, one-shot"
# 4. For a project you're taking seriously, turn on enforcement:
mkdir .fable
printf -- '- [ ] 1. first card (with a machine-checkable acceptance test)\n' > .fable/LEDGER.md
The skill works on its own; step 2 is optional (it turns the discipline into hard blocks). Claude replies in your language even though the skill is authored in English.
Design intent & what it changes
Why it exists. Weaker models mostly don't fail by being dumb in the moment; they fail by process: thinking while typing and changing their mind halfway, declaring "looks right" without running anything, fanning work out with no verification, and quietly stopping mid-task. Those are process failures, and process is fixable with structure. Since the "discipline half" of frontier output is model-independent, you can hand a cheaper model the working habits of a stronger one and recover a real chunk of the gap — paying in orchestration steps instead of a bigger model.
What you actually get.
- Thinking happens in the cheapest phase (a written plan gate), not mid-implementation.
- "Done" means an acceptance command passed — not "looks right."
- Critical output survives an adversarial refute pass before it ships.
- Context stays clean across long runs, via external SPEC/PROGRESS memory instead of a bloated transcript.
- The two rules models shirk most — write a plan before fanning out and don't stop with unfinished work — are enforced by hooks, not hope.
- It's honest about its ceiling: on a real capability wall (a long from-scratch derivation, holding a huge codebase at once, fine aesthetic judgment) it tells you to switch to a stronger model instead of faking it.
What it does not do. It won't turn Opus into Fable 5. It closes the discipline gap, not the capability gap. The cost is real — more orchestration steps and slower wall-clock on small tasks — which is exactly why you don't use it on small tasks. (Net token cost depends on the task; on rework-prone work the discipline can even come out lower.)
The six levers
| # | Lever | What it forces |
|---|---|---|
| 1 | Plan Gate | Write docs/SPEC.md (requirements + approach + task cards, each with a machine-checkable acceptance test) before writing code. Concentrate thinking in the cheapest phase. |
| 2 | Small-card execution | Each card runs in a fresh context; don't advance until its acceptance command passes; on 2 failures, escalate instead of flailing. |
| 3 | Adversarial self-check | Don't "generate and ship." Dispatch independent viewpoints to refute critical output; for wide-open problems, generate N approaches + judge + synthesize. |
| 4 | Real-product verification | All-green static checks ≠ it works. Run the real product end-to-end each milestone and leave evidence (screenshots, logs, test output). |
| 5 | Context hygiene | SPEC + PROGRESS are external memory. Restore state by re-reading them, not by dragging failed-attempt reasoning through a bloated context. |
| 6 | Checkpoint autonomy | Long background tasks get a watchdog and resumable checkpoints, so a hang or crash costs at most one card. |
The full protocol lives in SKILL.md — the text Claude actually reads.
The enforcement layer (the part that's more than a prompt)
Six levers written as prose still rely on the model's honor. Three hooks turn the most-shirked rules into hard blocks:
| Hook | Event | Effect |
|---|---|---|
| Profile Injector | SessionStart | Auto-injects the discipline, sized to the ledger state — full during an active round, a one-liner when idle or paused — plus the model-appropriate tier and open-item recovery. |
| Spawn Guard | PreToolUse (Agent/Task/Workflow) | Blocks a detailed spawn before a ledger exists (forces the plan gate), and blocks any spawn requesting a model stronger than the session's — the model ceiling is mechanical, not just prose. |
| Close Guard | Stop | Blocks ending the turn while the ledger still has unchecked items — cures early stopping / spinning. |
Design properties that make this safe to register globally:
- Opt-in per project via a
.fable/directory (searched upward, bounded at the git root). No.fable/→ the hooks pass through silently. They never touch projects you didn't opt in. - Fail-open — any hook error passes through (exit 0). A bug in a guard can never brick your session.
- Loop-safe — the close guard honors
stop_hook_active, so you're never trapped. - Exemptions — small spawns (< 1500 chars) and forks are never blocked.
See hooks/README.md for the mechanics.
Install
Prerequisites: Claude Code, and python3
(standard library only — no third-party deps; needed only if you use the hooks).
Your Claude config directory is $CLAUDE_CONFIG_DIR if that variable is set,
otherwise ~/.claude. Everything below derives from it, so it works no matter
where your config lives.
Option A — automated (recommended; this is what an AI can run for you)
git clone https://github.com/cozytab/fable5-mode \
"${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode"
bash "${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode/install.sh"
install.sh resolves its own location (so the hook paths are correct no
matter where you cloned it), honors CLAUDE_CONFIG_DIR, and merges the three
hooks into your settings.json without disturbing existing config. It's
idempotent — re-run it after moving the skill and it re-points the paths. Remove
the hooks any time with bash install.sh --uninstall.
Or just tell Claude Code:
Install the skill at https://github.com/cozytab/fable5-mode by following its README.
Option B — manual
Clone as above, then merge these three entries into the hooks object of
<config-dir>/settings.json (don't overwrite the file; if you already have a
hooks key, add these under it). Use the absolute path to where you actually
cloned it — the ${CLAUDE_CONFIG_DIR:-$HOME/.claude} below is expanded by the
shell at hook-run time:
"hooks": {
"SessionStart": [{"hooks": [{"type": "command",
"command": "python3 ${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode/hooks/fable_profile_inject.py"}]}],
"PreToolUse": [{"matcher": "Agent|Task|Workflow",
"hooks": [{"type": "command",
"command": "python3 ${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode/hooks/fable_spawn_guard.py"}]}],
"Stop": [{"hooks": [{"type": "command",
"command": "python3 ${CLAUDE_CONFIG_DIR:-$HOME/.claude}/skills/fable-mode/hooks/fable_close_guard.py"}]}]
}
The skill alone is enough to trigger fable-mode by asking for it; skip the hooks if you only want the protocol.
For AI assistants installing this
When a user asks you to install fable-mode from this repo:
- Config dir =
$CLAUDE_CONFIG_DIRif set, else~/.claude. git clonethe repo into<config-dir>/skills/fable-mode.- Run
bash <config-dir>/skills/fable-mode/install.sh— it merges the hooks idempotently and resolves paths itself. If you instead register hooks by editingsettings.jsonyourself, merge into the existinghooksobject (never overwrite the file) and use the absolute clone path — do not hardcode~/.claudeif the user relocated their config. - Tell the user the hooks are optional and stay inert until a project has a
.fable/directory.
Use
Trigger the skill by asking for it in either language — "use fable mode", "work like Fable 5", "highest quality, do it right the first time", or the Chinese equivalents ("用 fable 模式", "严谨模式", "一次做对"). It also triggers when you hand over a substantial task and ask for it done right the first time.
Enable the mechanical enforcement on a project you're taking seriously:
mkdir .fable
cat > .fable/LEDGER.md <<'EOF'
- [ ] 1. first card (with a machine-checkable acceptance test)
- [ ] 2. second card
EOF
From then on, in that project: sessions auto-load the discipline and the right
tier; you can't dispatch a detailed agent without a ledger; you can't end a turn
with unchecked cards. Mark cards - [x] (done + verified) or
- [~] ... -- deferred: reason to close them. To turn enforcement off, check
everything or rm -rf .fable.
Big project, small tasks? Enforcement is per-round, not per-keystroke:
with all cards closed (idle) the guards stay quiet and quick fixes flow freely
with near-zero injection. Mid-round, drop a PAUSED: reason line into
.fable/LEDGER.md to do unrelated work without being nagged (the model ceiling
stays active); remove it to resume the round.
Concurrency tiers
fable-mode's concurrency isn't a fixed number.
- Conservative (default) — cap of ≤5 concurrent subagents, a local rate-limit guardrail. Right for everyday, quota-sensitive, quality-first work.
- Throughput (opt-in) — dispatch parallel subagents readily, communicate async, don't block. No fixed cap; field deployments range 10–500+. It trades more tokens for throughput and risks rate limits — so it's enabled only when you ask, or auto-selected when the running model is Fable 5.
The Profile Injector picks the tier automatically by model
(FABLE_MODE_PROFILE=auto|conservative|throughput overrides).
Model routing (capability-matched): neither "never downgrade" nor "offload to cheap" is right. fable-mode routes by what the card demands — design, debugging and all verification stay on the session model; a well-specified implementation card may drop one tier; mechanical gather/format work goes to a cheap tier at low effort. This mirrors Anthropic's own practice (Opus-class lead
- Sonnet-class subagents in their research system, +90.2% over single-agent). What makes downgrading safe is the safety net: only cards with machine-checkable acceptance are downgraded, two failed acceptances escalate the model tier — capped at the session model (the top of the ladder is pulling the card back inline, never a stronger model: fable-mode exists to get Fable-5-grade results without Fable 5, so it never quietly reaches upward) — and the verifier is always at least as strong as the implementer. When unsure, inherit the session model.
The Fable 5 habit set
Beyond the six levers, the skill transplants the concrete behaviors Anthropic documents for Fable 5 — so any model in a fable-mode project inherits them: ground every progress claim in a tool result; never end a turn on a promise you could act on; lead with the outcome; pause only where the user is genuinely needed; assessment before action; fresh-context verifiers over self-critique; model & effort routed by task (verification never downgraded); pass the why along when delegating; keep a lessons file. The three highest-value habits are auto-injected into every fable-mode session by the Profile Injector.
Starter skeletons live in templates/ — SPEC, LEDGER, PROGRESS,
and an engine-neutral fresh-eyes verifier prompt.
Why a skill + hooks, not a plugin or agent? A plugin restructure would add distribution convenience but no new enforcement capability, and we don't ship forms we can't verify end-to-end; an "agent" can only advise, not block. The current form installs with one clone + one script and is verified on a real machine. Plugin packaging is deferred, not rejected.
No stronger model? It degrades, never stalls
fable-mode is honest about capability walls — but "switch to Fable 5" is a dead
end if you can't run Fable 5. So a non-Fable session is automatically told not
to defer hard steps to a stronger model or stall waiting for one. Instead it
compensates on the model you have: decompose the wall into smaller verifiable
steps, best-of-N + a judge, make tools/tests the ground truth, and flag residual
risk instead of blocking. If you do have a stronger tier to hand off to, set
FABLE_ESCALATION=on.
Layout
fable-mode/
├── SKILL.md # the protocol Claude reads (the six levers, tiers, red lines)
├── README.md # this file
├── README.zh-CN.md # 简体中文
├── install.sh # merge/remove the hooks in settings.json (path-resolving, idempotent)
├── templates/ # SPEC / LEDGER / PROGRESS skeletons + fresh-eyes verifier prompt
├── hooks/
│ ├── README.md # hook mechanics, ledger format, install
│ ├── _fable_common.py # shared helpers (stdin, upward .fable/ search, ledger parse)
│ ├── fable_profile_inject.py # SessionStart: per-model tier + context recovery
│ ├── fable_spawn_guard.py # PreToolUse: no ledger → block detailed spawns
│ └── fable_close_guard.py # Stop: open ledger items → block turn end
└── tests/
├── test_guards.py # 13 cases
├── test_inject.py # 9 cases
└── test_install.py # 13 cases (install.sh: fresh/merge/idempotent/re-point/uninstall)
Tests
No third-party dependencies:
python3 tests/test_guards.py # opt-in detection, ledger presence, exemptions, git-root boundary, loop-safety, fail-open
python3 tests/test_inject.py # per-model tier, env override, context recovery, JSON envelope, fail-open
python3 tests/test_install.py # install.sh: fresh, merge, idempotent, re-point, uninstall, bad-JSON refusal
License
MIT © 2026 cozytab.
You may use, copy, modify, merge, publish, distribute, sublicense, and sell it —
including commercially, and including in closed-source work. The only
requirement: keep the copyright notice and the MIT permission text (i.e. the
LICENSE file) in all copies or substantial portions. It's provided "as is",
with no warranty and no liability on the author.
// compatibility
| Platforms | api |
|---|---|
| Operating systems | — |
| AI compatibility | claude |
| License | MIT |
| Pricing | open-source |
| Language | Python |
// faq
What is fable5-mode?
Fable 5-grade work discipline for any Claude model — a Claude Code skill + guard hooks (plan gate, model ceiling, per-task enforcement) that make Opus 4.8 or any non-frontier model plan, self-verify, and route sub-agents like Fable 5, without Fable 5.. It is open-source on GitHub.
Is fable5-mode free to use?
fable5-mode is open-source under the MIT license, so it is free to use.
What category does fable5-mode belong to?
fable5-mode is listed under skills in the Claudeers registry of Claude-compatible tools.
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