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blender-skills
23 specialist Blender skills for Claude Code, Cursor & Kiro - MCP-powered production pipeline from blockout to engine export.
{
"mcpServers": {
"blender-skills": {
"command": "npx",
"args": ["-y", "https://github.com/arjun988/blender-skills"]
}
}
}
Blender Skills
23 Specialized Skills for Blender Artists. Transform Claude Code and Cursor into your Senior Technical Art team — not a tutorial bot.
Quick Start
Marketplace listing is currently under review by Anthropic. Install directly from GitHub in the meantime:
Claude Code
git clone https://github.com/arjun988/blender-skills.git
cp -r blender-skills/.claude/skills /path/to/your/project/.claude/skills/
Cursor (Windows)
git clone https://github.com/arjun988/blender-skills.git
Copy-Item -Recurse -Force "blender-skills\.claude\skills\*" ".cursor\skills\"
For all installation methods and first steps, see the Quick Start Guide.
Full documentation: blender-skills.vercel.app
Skills (23)
23 specialized skills across 5 categories covering every stage of a production Blender pipeline.
See Skills Guide for the full list, decision trees, and workflow combinations.
Usage Patterns
Orchestrated Execution
The blender-director skill analyzes your request and routes automatically:
# Hard Surface Asset
"Build a game-ready sci-fi rifle for Unreal Engine, 3k tris, realistic PBR"
→ blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline
# Environment
"Create a modular horror corridor kit — narrow, flickering fluorescent, Silent Hill feel"
→ blender-director → horror-style → environment-artist → lighting → export-pipeline
# Character
"Retopologize this creature sculpt for game animation, 15k triangle budget"
→ blender-director → retopology → uv-workflow → texture-workflow → rigging
Reference Image Matching
Attach a photo or concept art and the agent matches it:
"Match this reference — industrial spaceship, analyze first then build in Blender"
→ blender-director → reference-image-match
→ Camera match → Geometry tiers → Materials → Lighting → Screenshot comparison loop
Skill Categories
| Category | Skills |
|---|---|
| Orchestration | blender-director |
| Modeling | blender-modeler, hard-surface, environment-artist, character-artist, creature-artist |
| Production Workflow | sculpting, retopology, uv-workflow, materials, texture-workflow |
| Technical | geometry-nodes, lighting, rendering, animation, rigging |
| Pipeline | procedural-modeling, asset-optimization, export-pipeline |
| Style | horror-style, lowpoly-style, stylized-style, realistic-style |
Blender MCP
Every skill executes directly in Blender via MCP — no UI walkthroughs, no manual steps.
Blender (running) ← BlenderMCP addon ← Claude Code / Cursor
Setup in 4 steps:
- Install uv
- Install the BlenderMCP addon in Blender
- Blender sidebar
N→ BlenderMCP → Connect to Claude - Restart Cursor —
.cursor/mcp.jsonis preconfigured
Full guide: docs/BLENDER_MCP_SETUP.md
| Config File | Client |
|---|---|
.cursor/mcp.json | Cursor (project) |
.mcp.json | Claude Code (project) |
Workflow Pipelines
Hero Hard Surface Prop
blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline
Game Character
blender-director → character-artist → sculpting → retopology
→ uv-workflow → texture-workflow → rigging → animation → export-pipeline
Horror Environment
blender-director → horror-style → environment-artist → lighting
→ lowpoly-style → asset-optimization → export-pipeline
Modular Kit
blender-director → environment-artist → geometry-nodes
→ uv-workflow → texture-workflow → asset-optimization → export-pipeline
Reference Image Match
blender-director → reference-image-match.md
→ Reference Analysis → Camera match → Geometry tiers
→ Materials → Lighting → Screenshot compare loop
→ visual-match-checklist → validation-checklist
Philosophy
Every skill in this pack:
- Thinks before acting — Plans the full pipeline before touching Blender
- Executes via MCP — Uses Blender MCP tools when connected, never narrates UI steps
- Matches references — Analyzes photo first, camera-matches, screenshot-compares in a loop
- Follows production standards — Naming conventions, polycount budgets, game-ready output
- Validates before export — Asset optimization and checklist gate on every delivery
Project Structure
.claude-plugin/ # Claude Code plugin manifest
.claude/skills/ # 23 skills + 40 shared reference files
├── blender-director/
├── hard-surface/
├── environment-artist/
├── ... (20 more skills)
└── references/ # Asset pipeline, naming, MCP tools, checklists
.cursor/mcp.json # Blender MCP config (Cursor)
.mcp.json # Blender MCP config (Claude Code)
docs/
└── BLENDER_MCP_SETUP.md
Documentation
| Doc | Purpose |
|---|---|
| QUICKSTART.md | Installation and first steps |
| SKILLS_GUIDE.md | Skill index, decision trees, workflows |
| docs/BLENDER_MCP_SETUP.md | Blender MCP connection guide |
| CONTRIBUTING.md | How to add skills and contribute |
| CHANGELOG.md | Version history |
| .claude/skills/references/ | Shared pipeline standards |
Contributing
See CONTRIBUTING.md for guidelines on adding skills, writing references, and submitting pull requests.
Changelog
See CHANGELOG.md for full version history and release notes.
License
MIT License — See LICENSE for details.
Support
- Website: blender-skills.vercel.app
- Issues: GitHub Issues
- Discussions: GitHub Discussions
- Repository: github.com/arjun988/blender-skills
Built for Claude Code and Cursor | Blender MCP Integration | 23 Skills | 40 Reference Files
Inspired by jeffallan/claude-skills
// compatibility
| Platforms | api, web |
|---|---|
| Operating systems | — |
| AI compatibility | claude |
| License | MIT |
| Pricing | open-source |
| Language | TypeScript |
// faq
What is blender-skills?
23 specialist Blender skills for Claude Code, Cursor & Kiro - MCP-powered production pipeline from blockout to engine export.. It is open-source on GitHub.
Is blender-skills free to use?
blender-skills is open-source under the MIT license, so it is free to use.
What category does blender-skills belong to?
blender-skills is listed under mcp-servers in the Claudeers registry of Claude-compatible tools.
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